By
Matthew Scott Hunter
‘Max
Payne 3’
(M)
****1/2
Rockstar Games
Xbox 360
When you think of brooding, noir-ish antihero
Max Payne, you probably don’t think of colorful
nightclubs, loud Hawaiian shirts and plenty
of sunshine, but those are precisely the elements
that form the backdrop of “Max Payne 3.” Max
has gathered his baggage (both literal and metaphorical)
and headed for Sao Paolo to work in the private
sector — specifically to act as bodyguard to
the wife of the wealthy Rodrigo Branco. So when
she’s kidnapped, it’s up to Max to find her.
Beyond that, the story is a brilliantly written,
twisty affair, nicely complemented by Max’s
running internal monologue of cynical one-liners.
Max is at his all-time world-weariest here,
and the game’s blurry, rough-around-the-edges
presentation acts as a constant reminder of
how Max sees the world through his swollen,
alcoholic, drug-addicted eyes. Every time he
picks up a bottle of health-restoring pills,
he mutters a new rationalization for why he
deserves them.
In terms of gameplay, “Max Payne 3” doesn’t
show us a whole lot we haven’t seen before.
“Bullet Time” is still the game’s chief mechanic,
turning every firefight into a stylized slow-motion
event that allows Max to be just a little quicker
on the draw than his adversaries. But in addition
to hurling himself through the air to avoid
bullets, Max has acquired the ever-so-popular
ability to take cover, adding a tactical element
to the running-and-gunning madness. But it’s
the unpredictable plot and seedy atmosphere
that steal the show (as should be the case in
any film noir). Even one of the new multiplayer
modes is plot-based, with each new round offering
different objectives based on how the previous
round ended. Max may have perpetually fallen
on hard times, but his eponymous series certainly
hasn’t.
‘Battleship’
(T)
**
Activision
Xbox 360
Here it is: the video game no one asked for,
based on the movie no one asked for, based on
the Milton Bradley board game. For the most
part, this is a shameless “Halo” knockoff —
an alien-blasting first-person shooter with
an embarrassingly limited assortment of firearms.
But it also pays homage to its board game roots
with a real-time strategy component in which
you wage naval warfare on a grid. It’s an unusual
mash-up and one that might’ve paid off had this
game not had a truncated development cycle.
Unfortunately, it was rushed to coincide with
the release of the movie, and it shows.
‘Game Of Thrones’
(M)
**
Atlus
Xbox 360
Another game that clearly could’ve used a little
extra development time is this tie-in to HBO’s
popular fantasy series of the same name. The
game casts you as two different characters,
navigating through the world and events of George
R. R. Martin’s first book. The story is actually
quite good (even if you’re unfamiliar with the
source material), but the action-RPG combat
is shallow, the character models and levels
look a generation old, the animations and voice
acting are atrocious, and there are enough bugs
to fill an entire series of games based on the
“A Song of Ice and Fire” books. |