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May 3, 2012
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By Matthew Scott Hunter

‘Prototype 2’
(M)
***
Activision
Xbox 360

It’s been 14 months since the events of “Prototype,” and we’re following new protagonist, James Heller. What happened to original protagonist and amnesiac antihero, Alex Mercer, you ask? Apparently, he’s turned bad guy, infecting James with the same Blacklight virus that once imbued Alex with amazing superpowers while simultaneously turning New York City into a monster-filled war zone.

Now that James is sprouting grotesque but versatile tendrils from his arm, he intends to use his newfound abilities against the very man who gave them to him — the same man he holds responsible for the death of his family. Although this backstory is developed in occasional cut-scenes and confrontations with Alex Mercer, the weight of James’ vengeance quest never quite hits home (probably because James seems more like a foul-mouthed grump than a mourning husband and father). So “Prototype 2” is forced to survive exclusively on the strength of its carnage.

For the most part, it does. Like the original “Prototype” before it, and “The Incredible Hulk: Ultimate Destruction” before that, “Prototype 2” presents players with an immense playground for destruction and then supplies them with plenty of tools to destroy it. James’ monstrous tentacles are ideal for both ranged and melee combat. He can rip a tank to pieces at close range or dive bomb a street, wiping out all soldiers in the area at once. He can even infect an enemy and turn him into a living boobytrap, extending tentacles to all nearby objects and people before quickly retracting those tentacles into an exploding mess. Add to that the ability to wall-run up skyscrapers and then glide from building to building, and you’ve got a game that gives you a remarkable sense of freedom. With a more involving narrative or a modicum of challenge, this could’ve really been something.

‘Bloodforge’
(M)
*1/2
Microsoft Game Studios
Xbox Live Arcade

A perpetually angry brute vows to slay the god that tricked him into murdering his own family. Probably sounds familiar to anyone with a PlayStation 2 or 3, but the similarities to Kratos’ Olympian vendetta end there. Where “God of War” featured breathtaking vistas and nuanced combat, “Bloodforge” has geography so bland, it’s hard to keep your bearings and repetitive battles that require lengthy periods of button mashing. Tougher enemies eventually show up, but they don’t feel challenging so much as time-consuming. Maybe it’s best to let the evil deities win this one.


‘World Gone Sour’
(T)
***
Capcom
Xbox Live Arcade

Apparently, when you drop a piece of candy in a movie theater, you’re sending it on a perilous, 2D platforming adventure. Such is the premise of “World Gone Sour” — essentially an interactive advertisement for Sour Patch Kids. As you battle used wads of chewing gum and other discarded sweets, Creed Bratton (the old guy from “The Office”) inexplicably narrates the proceedings with amusing indifference. With its over-scaled but realistic backdrops, it’s a bit too derivative of “LittleBigPlanet,” but it still manages to be just quirky enough to be worth a look.



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