By
Matthew Scott Hunter

Unlike any game you've played before
(M) ****
Atlus
Xbox 360
Whether you love or hate "Catherine,"
you won't be able to deny that it's unlike any
game you've ever played before. You play as
Vincent, the anime-drawn, commitment-phobic
boyfriend of Katherine (that's Katherine with
a "K"), who nags him to take their
relationship to the next level, i.e. marriage.
After a night of heavy drinking, he wakes up
to discover that he's shared his bed with Catherine
(that's Catherine with a "C"), who
is a sexy but dangerously unpredictable force
of nature. Thus begins Vincent's exciting but
increasingly stressful efforts to juggle two
very different women. You'll discuss your situation
with bar patrons, tiptoe through text exchanges
with your two paramours, and answer occasional
questions the game asks, like, "Does life
begin or end at marriage?"—the answers
to which affect a Freedom/Order meter and, ultimately,
the outcome of the game.
But the core gameplay begins whenever Vincent
drifts off into an uneasy slumber. Stress-induced
nightmares feature Vincent stripped down to
his boxers and adorned with sheep horns. At
a frantic pace, he's forced to solve block puzzles
and quickly ascend a tower that's crumbling
away beneath him. As the levels progress, booby-trapped
blocks and bizarre bosses threaten his progress.
Fascinatingly, the nightly puzzle portions make
you feel the increasing stress and frustrations
that Vincent exhibits during his daily exploits.
Some people may be turned off by the morally
ambiguous character or the punishing difficulty
of the puzzles, but others will have a burning
curiosity to see how the whole strange affair
turns out. CV |